I accompanied a game, which originated from a joined venture between “Rimon” Studio and the department of Jewish Philosophy at Tel Aviv University. The process included involvement in the creation of the game design and artistic consultation for the illustrator. In addition, I designed the game’s Logo and brand language.
The “Tikkun” game encompasses six worlds. In the game the player builds his own character and starts moving between worlds with the help of a map. In the logo there is a glimpse into each world seen in every letter, a hint to the adventure that is about to happen.